・3D background production for a high-end game
・A series of work ranging from layouts based on the level design to lighting including graphics
You may be assigned a technical or management role based on your suitability.
【What makes this job interesting】
Background production encompasses a wide array of work involving the game's story, direction and other elements that make the game interesting
Working alongside highly international staff, we strive to produce high-quality work using our proprietary engine.
This position provides an opportunity for you as an environment artist to demonstrate your creativity to the fullest by performing wide array of tasks pertaining to location building through collaborations with specialists from various fields.
Tokyo ( SHINJUKU EASTSIDE SQUARE 6-27-30 Shinjuku, Shinjuku-ku, Tokyo 160-8430, Japan)
Fixed 9:30〜18:00※Scheduled work hours:7 hours and 30 minutes
※Cases may apply where work hours may differ from above due to company regulations.
【Holidays/ Paid Holidays】
Saturdays, Sundays, Japanese National Holidays, Year End Holidays (12/29 - 12/31), New Year's Holidays (1/2 - 1/3), paid summer vacations, and any other days the company deems necessary.
*3 days awarded from the first day, and after 6 months of continued employment 7 days will be awarded in addition.
Salary commensurate with experience and ability with due consideration, the company provide employees preferential pay regardless of age according to our company's regulations.
Adjustments to the aforementioned wages will be considered in responding to their ability and performance after joining the company.
【Type of employment】
Full-time employee / Ｎ Contract employee
*While an N contract allows for the shift to a full-time position, it does not guarantee it. Several factors, including personal performance and company need, will be taken into consideration when recommending an N contract employee for a full-time contract.
Travel allowance, social insurance, recreation facilities, and physical examination are applied.
【Required skills and experience etc.】
Work experience in creating backgrounds using 3DCG software like Maya
Someone who is highly motivated about high-end 3D computer graphics
【Desired skills and experience etc.】
・Production experience using game engines like Unreal Engine and Unity etc.
・Experience in creating backgrounds for HG generation games (At least one title worth of production experience)
・Work experience as a team lead or in outsource management
・Production experience in physically-based rendering environment
・Experiencing in creating tools using a scripting language
・Knowledge/experience in simulation data production like destruction
・Knowledge/experience in procedural tools like Houdini, Substance etc.
References where the part you worked on in the past is apparent
Detailed explanation or references of any past work (links to videos and portfolio etc.)
Any other personal work you'd like to show ※ any format is fine