Environment Artist


This studio was launched to take on new challenges in the game business.

We will develop AAA class games and sell them throughout the world.
The work hours are fixed from 9:30 to 18:00.
We want you to deliver your utmost performance within this limited timeframe.

We believe that games can evolve even more in the future.
So are you willing to take on the challenge in this brand new studio with us?

【Work content】
・environment production for high-end AAA game development
・planning and execution of both graphics quality with the game's data specs
・administrative duties like quality control and production progress management

【Aim/what makes this job interesting】
"Allure of environment production=you can create the world"
The visual expressions of high-end games have become so realistic that they are almost indiscernible to photos, however, knowledge and technical expertise is required for this.
To create environment data from assets and buildings to natural landscapes, deep collaborations are required with specialists from various fields, to implement designs and lighting to match the level designs and story. So let's take on the challenge and shock the world with your environments!


【Work Place】
Tokyo ( SHINJUKU EASTSIDE SQUARE 6-27-30 Shinjuku, Shinjuku-ku, Tokyo 160-8430, Japan)


【Work Hours】
Fixed 9:30〜18:00※Scheduled work hours:7 hours and 30 minutes
※Cases may apply where work hours may differ from above due to company regulations.


【Holidays/ Paid Holidays】
Saturdays, Sundays, Japanese National Holidays, Year End Holidays (12/29 - 12/31), New Year's Holidays (1/2 - 1/3), paid summer vacations, and any other days the company deems necessary.
*3 days awarded from the first day, and after 6 months of continued employment 7 days will be awarded in addition.


Salary commensurate with experience and ability with due consideration, the company provide employees preferential pay regardless of age according to our company's regulations.
Adjustments to the aforementioned wages will be considered in responding to their ability and performance after joining the company.


【Type of employment】
Full-time employee / N Contract employee
*While an N contract allows for the shift to a full-time position, it does not guarantee it. Several factors, including personal performance and company need, will be taken into consideration when recommending an N contract employee for a full-time contract.


【Welfare benefits】
Travel allowance, social insurance, recreation facilities, and physical examination are applied.


【Required skills and experiences etc.】
・over 3 years of 3D environment production experience
・high-end environment data production experience using Maya, Photoshop, Zbrush, Substance (or similar tools)
・working experience of environment production using game engines like Unreal Engine and Unity etc.
・work experience of environment production by physical base rendering
・Business level Japanese skills

【Desired skills and experiences etc.】
・Over one title's worth of high-end AAA game development experience up to completion
・Knowledge on a working level of lighting and post-production
・Work experience with movie CG production, knowledge of pre-rendering CG
・Experience creating programs/scripts
・2D concept art
・Knowledge of physical, simulation, creating destruction data

【Application references】 (anything apart from your resume and profile)
References where the part you worked on in the past is apparent
Detailed explanation or references of any past work you are proud of or shows your skills (links to videos and portfolio etc.)
Any other personal work you'd like to show ※ any format is fine